Michael Hartog

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11 Apr 2010

Gaming, gaming and more gaming

So I’ve been doing a lot of gaming recently, and, non-standardly for me, on the PS3. I finished both Heavy Rain and God of War 3 in about a day each and then started on FF13.

Heavy Rain was pretty damn good and a unique kind of game I wouldn’t mind playing again. Could have used some more polish in places but it was a great foray into a new kind of game. I want more of it, just… not too many. I don’t want another age of brown WW2 shooters.

God of War 3 felt like more God of War. Which is a good thing. I got to finish my God killing quest although the ending was a built lengthy and not-so-action-game style, all I wanted was a prettier game with more killing random things for the hell of it.

Final Fantasy 13 was, as many people have already said, very linear. Takes about 20 hours to actually make a decision in where you go. I wasn’t disappointed with this though. I went for this game purely for the visuals and they don’t disappoint. The hair on every character especially. As much as it is partially overdone asian JRPG hair, it’s much better than the everyone-is-bald-or-ugly syndrome of Mass Effect. Not to mention the combat mechanics which I absolutely love. Every character can fulfill three separate roles (or all 6 later on) instead of being stuck with a healer all battle when you don’t need one. I may not be always picking my attacks (auto feature does a pretty good job) but I am constantly switching paradigms. I’m not really a fan of the lore and the universe, but it works well enough for me.

On the PC gaming side I’ve been working on Battlefield: Bad Company 2 which I picked up for $40. It has many buggy parts to it but it still ends up being a bunch of fun. I’ve already maxed out the recon class (love those long range sniper shots) and I’m working on the rest. If this game had a few bug fixes it would probably top my favourite shooters this year.

I’ve also invested a bit of time into Plain Sight which is a little nauseating but the core mechanics are inherently balanced for risk/reward. Kill people to get energy, more energy for people who have more energy, turn energy into points by blowing yourself up. More points if you had kill streaks and if you catch people in your suicide blast.

Also recently I’ve been playing League of Legends (although this has died down a bit). A DotA clone that manages to be fun although bit rage inducing at times. The problem with games like this is that the learning curve is ridiculous. A player is basically required to know everything before playing a game. There is at least a tutorial in this clone (and I’ve played other before so I was fine) but there is still way too much content to cover.

P.S. Still waiting for that SC2 beta invite Blizzard.

Tags: games

This entry was posted on Sunday, April 11th, 2010 at 3:24 am by Michael Hartog and is filed under Gaming. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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